Game Release and Reception




Hello Edge Case followers and new fans!
We here on the Edge Case Team are thrilled to announce the official launch of our game! Edge Case is now available to download on our itch page.
Creating this game has been a very short and long 8 week journey, full of late nights, tough decisions, and teamwork that pushed us to grow. For many of us, this was our first, full-game project, and we are incredibly proud of how it turned out. It has been a tremendous learning experience, and we have all grown a lot as developers, designers, and storytellers.
Our debut at the Wake Tech Community College East Coast Game Conference was a huge success with an overall score of 4/5! We had the opportunity to present Edge Case to attendees, fellow developers, and faculty. We received thoughtful feedback, great questions, and a lot of love for the game's unique aesthetic, story, and mechanics. Watching people dive into the world we created was honestly one of the highlights of our year.
We want to give a huge thank you to everyone who stopped by our booth, played the game, shared encouragement, or followed us after the event. Your support means everything to us. Every download, comment, and bit of feedback helps us grow and makes the long hours worth it.
We will be keeping an eye on your thoughts and feedback, and we are excited to keep building from here. Whether that’s future updates, new games, or expanding the world of Edge Case.
From the whole team:
Thank you for playing and supporting.
And thank you for being part of the Edge Case journey.
Stay tuned,
– The Edge Case Team
Get Edge Case
Edge Case
A surreal adventure through a lost developer’s unfinished work.
Status | Released |
Authors | Samantha, thedevnamedben, FlynnCooper, Amerhane, JacobWaugh, wmcclain |
Genre | Adventure |
Tags | 3D, Atmospheric, Indie, Metroidvania, Narrative, Short, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Subtitles |
More posts
- Devlog #11: Updated Outline Shader45 days ago
- Devlog #10: The Player is the Sound Mixer54 days ago
- Devlog#9: Expanding the Studio and Building Genesis59 days ago
- Devlog #8: The Tech Behind the Terminal59 days ago
- Devlog #7 Contando Historias a Través del Sonido: Voces, Ambiente y Música de...62 days ago
- Devlog #7 Storytelling Through Sound: Voiceovers, Ambience, and Background Music...66 days ago
- Devlog #6: Creando Objetos Interactivos con Blueprints. Español/Spanish version...66 days ago
- Devlog #6: Creating Interactive Objects with Blueprints68 days ago
- Devlog #5: Resaltado y prompt de interacción. Español/Spanish version.71 days ago
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